Today, we release KeyShot 10.2. We've introduced some great new features with KeyShot 10 and the updates with KeyShot 10.2 round out the focus with KeyShot 10 in the areas of materials, geometry, and workflow. Across each of these, improvements in performance and usage have remained a priority.
Leading the new features is major improvements for caustics, a
revamped Materials Library, a new touch-friendly Configurator style, and
a new Mesh Simplification Tool, along with new import options and many
other improvements across materials, user interface, and workflow
capabilities.
今天,我们发布了KeyShot 10.2。我们已经介绍了KeyShot 10的一些新特性,KeyShot 10.2的更新完善了KeyShot 10在材质、几何体和工作流方面的重点。在所有这些方面,性能和使用方面的改进仍然是一个优先事项。
引领新功能的是焦散的重大改进、改进的材质库、新的触摸友好配置器样式和新的网格简化工具,以及新的导入选项和跨材质、用户界面和工作流功能的许多其他改进。
KeyShot 10.2 introduces features for Mesh Simplification and Metallic Flakes for Axalta Paint materials.
KeyShot 10.2 Feature Highlights
The
following highlights the top features in KeyShot 10.2. More details and
examples of the new capabilities across KeyShot 10 are available at keyshot.com/whats-new/.
The entire list of features and improvements in KeyShot 10, along with
information on how each feature works, is available in the KeyShot 10 What’s New Guide. Key new features include:
Caustics
A
new caustic algorithm was developed for KeyShot 10 with additional
refinement and speed improvements made in KeyShot 10.2. The new
algorithm can handle thousands of lights, runs blazingly fast on the new
NVIDIA RTX Ampere GPUs, and allows details and fine structures in the
caustics to be seen in a fraction of the time, both up close and at a
distance. Additionally, caustics have been improved for smooth
environment lighting and more consistent brightness. Read more about Rendering Caustics in KeyShot on the GPU.
KeyShot 10.2功能亮点
下面重点介绍KeyShot 10.2中的主要功能。KeyShot.com/whatsnew/上提供了KeyShot 10中新功能的更多细节和示例。keyshot10的全部特性和改进,以及每个特性如何工作的信息,都可以在keyshot10的新增指南中找到。主要新功能包括:
焦散
为keyshot10开发了一种新的焦散算法,并在keyshot10.2中进行了进一步的细化和速度改进。新算法可以处理数千个灯光,在新的NVIDIA RTX安培gpu上运行速度极快,并且可以在很短的时间内看到焦散中的细节和精细结构,无论是近距离还是远距离。此外,焦散已得到改善,使环境照明更平滑,亮度更一致。阅读有关在GPU上的KeyShot中渲染焦散的详细信息。
KeyShot 10 Caustics provide an unseen level of detail and accuracy. Image: David Merz
Axalta Paints
The
KeyShot exclusive set of Axalta paint materials now offer the
possibility of adding metal flakes to the paint with new options for
Flake Size and Flake Density. Additionally, the metal flakes are
randomly distributed and will match the specular reflection and color of
the underlying Axalta paint material.
Materials Library
The
KeyShot Materials Library has been completely re-done with new
material-specific thumbnails to visualize material appearance and
properties more accurately. With this, users now have the option to
select the thumbnail style from among seven different models for preset,
downloaded, or newly created materials. Along with this, the library
will now load resources dynamically, no longer locking the library while
loading. Note: it is recommended to use the full installer to load this new functionality.
Touch-Friendly Configurator
Touch-Friendly
is a new Layout Style available in the Configurator Wizard that
provides a minimal, touch-friendly interface for Presentation mode. The
new style provides customization options specific to the interface
elements including options for size, color, styling, and icons. Previous
configurators may be updated to use the new style by choosing the
Touch-Friendly in the Layout Style options.
Mesh Simplification Tool
Mesh
Simplification is a new Geometry Tool that allows a user to reduce the
number of triangles in a mesh while keeping the overall shape. This is
useful to simplify geometry for later use in KeyVR or other AR
applications where performance relies on the number of triangles in the
model. This tool is similar to the Re-Tessellate tool that requires
NURBS to calculate the new mesh. For models that do not have any NURBS,
the new Mesh Simplification tool prevents the need to reduce the quality
in the modeling software only to re-import it into KeyShot. Learn more
about Mesh Simplification.
Additional Features
Other updates users will find in KeyShot 10.2 include:
Link Duplicate Materials: allows users to easily locate and link scene materials that are the same.
Metallic Paint: improved visual appearance of metallic paints with clear coat roughness
Split Object Surfaces: Split Object Surfaces Tool has a new brush select option
Export/Import:
improved materials for USD/glTF export plus new glTF Import and Draco
compression for Export; improved FBX import; updated support for Creo
View, CATIA V5, Jt (up to 10.6), Parasolid (up to 33.1); support for
Maya 2022, SketchUp 2021
Headless version: improved to provide more functions and separate executable
A thorough overview of all new features, updates, and bug fixes is available in the release notes.
Availability
KeyShot 10.2 is available immediately for download and purchase at keyshot.com
and through all certified KeyShot resellers. KeyShot 8 or 9 users with
active annual maintenance may upgrade to KeyShot 10 at no charge. Other
customers may upgrade to KeyShot 10 for an incremental fee. For more
details on pricing or current license, customers may contact sales@luxion.com. For information and examples about the new features across KeyShot 10, please visit keyshot.com/whats-new/ and follow Luxion on Facebook or Twitter.
Axalta涂料
KeyShot独有的Axalta油漆材料现在提供了向油漆中添加金属薄片的可能性,并提供了薄片大小和薄片密度的新选项。此外,金属薄片是随机分布的,将匹配镜面反射和底层Axalta油漆材料的颜色。
材料库
KeyShot材质库已完全重新使用新的特定于材质的缩略图,以更准确地可视化材质外观和特性。这样,用户就可以从七个不同的模型中选择缩略图样式,用于预设、下载或新创建的材质。同时,库现在将动态加载资源,在加载时不再锁定库。注意:建议使用完整安装程序加载此新功能。
触摸友好型配置程序
触摸友好是Configurator向导中提供的一种新的布局样式,它为演示模式提供了一个最小的、触摸友好的界面。新样式提供了特定于界面元素的自定义选项,包括大小、颜色、样式和图标选项。通过在布局样式选项中选择触摸友好型,可以更新以前的配置程序以使用新样式。
网格简化工具
网格简化是一种新的几何工具,它允许用户在保持整体形状的同时减少网格中三角形的数量。这有助于简化几何体,以便以后在KeyVR或其他AR应用程序中使用,这些应用程序的性能取决于模型中三角形的数量。此工具类似于需要NURBS计算新网格的“重新细分”工具。对于没有任何NURBS的模型,新的网格简化工具可以避免仅在建模软件中将其重新导入KeyShot时降低质量的需要。了解有关网格简化的详细信息。
附加功能
用户将在KeyShot 10.2中找到的其他更新包括:
链接重复材质:允许用户轻松定位和链接相同的场景材质。
金属漆:改善金属漆的外观,涂层粗糙度清晰
分割对象曲面:分割对象曲面工具有一个新的笔刷选择选项
进出口:美元/glTF出口的改良材料加上新的glTF进口和Draco压缩出口;改进的FBX导入;更新了对Creo View、CATIA V5、Jt(高达10.6)、Parasolid(高达33.1)的支持;支持Maya 2022、SketchUp 2021
无头版本:改进以提供更多功能和单独的可执行文件
发行说明中提供了所有新特性、更新和错误修复的全面概述。
可利用性
KeyShot 10.2可立即从KeyShot.com下载并通过所有认证的KeyShot经销商购买。具有主动年度维护功能的KeyShot 8或9用户可以免费升级到KeyShot 10。其他客户可以升级到KeyShot 10,但需要额外付费。有关定价或当前许可证的更多详细信息,客户可以联系sales@luxion.com. 有关KeyShot 10的新功能的信息和示例,请访问KeyShot.com/whats-new/并关注Facebook或Twitter上的Luxion。
隐藏内容需要登录才可以看见
有BUG,设置好的第二个环境,每次打开会跳转成列表第一个环境
官方发布的最新是10.2.104
版本有问题吧?就是使用几何图形里的位移后UV会变乱
大佬有木有10.2.104的包
动画也有BUG 新建场景 两个动画有些会同步 修改参数也同步修改